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TheGouldFish Honourary Member
The Mapper
Joined: 05 June 2003 Location: Scotland Posts: 3456
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Posted: 26 January 2004 at 3:55pm | IP Logged
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Welcome to the offical thread for CS_courtyard_5.
bsp address: www.thegouldfish.co.uk/cs_courtyard_5.zip
I would like to thank all the people who played the map, and I would like you to put any comments you might have on the map here.
(I might even post pics of the evolutions of courtyard, from it's humble beginings as a HL deathmatch map)
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Nhumrod Site Admin
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Joined: 09 September 2002 Location: Scotland Posts: 13897
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Posted: 26 January 2004 at 7:28pm | IP Logged
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That the final version then?
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TheGouldFish Honourary Member
The Mapper
Joined: 05 June 2003 Location: Scotland Posts: 3456
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Posted: 26 January 2004 at 7:35pm | IP Logged
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well, not yet..
Like I said the final version will have the tunnel bug fixed (u can get stuck on the side of corners in the tunnels) but I plan on redoing all the tunnels.
hopefully version 5 *Should* be last version, once the tunnels etc are done.
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Nhumrod Site Admin
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Joined: 09 September 2002 Location: Scotland Posts: 13897
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Posted: 27 January 2004 at 8:56am | IP Logged
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kool.
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Sirwomble Site Admin
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Joined: 09 September 2002 Location: United Kingdom Posts: 6687
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Posted: 27 January 2004 at 11:57am | IP Logged
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just to put my mind at rest , did you do the map from scratch? if so when was the first version done ? coz i swear on my cats life i played this map or sommat exactly like it a year or so ago .
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Nhumrod Site Admin
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Joined: 09 September 2002 Location: Scotland Posts: 13897
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Posted: 27 January 2004 at 12:52pm | IP Logged
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hes been workin on it for ages...
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Mojo Jojo Moderatus
Sir Sleeps Alot
Joined: 14 November 2002 Location: Scotland Posts: 1916
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Posted: 27 January 2004 at 2:36pm | IP Logged
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a year or so
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TheGouldFish Honourary Member
The Mapper
Joined: 05 June 2003 Location: Scotland Posts: 3456
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Posted: 27 January 2004 at 4:24pm | IP Logged
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Yeah we tested out version 3 I think about 3/4 of a year ago. Since then I have done about 2 revisions of the map, mostly working on R_speeds and textures. and details. I think the level has gotten better over this time but as the first test of the map showed there is bugs in it.
This is why I want to get as much feedback on the level as I can, to make sure there is no more main bugs etc in the level.
The first level version of the level was made about 4 years ago and was made as a Half-Life death match level.
Here is a pic of the level from the level editor (may get a HL pic at some point)
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Nhumrod Site Admin
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Posted: 27 January 2004 at 5:59pm | IP Logged
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lol - just looks like some blocks of colour and some lines m8 hehe...
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Sirwomble Site Admin
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Joined: 09 September 2002 Location: United Kingdom Posts: 6687
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Posted: 28 January 2004 at 12:30pm | IP Logged
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ooo nice hl mappor m8
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TheGouldFish Honourary Member
The Mapper
Joined: 05 June 2003 Location: Scotland Posts: 3456
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Posted: 28 January 2004 at 3:25pm | IP Logged
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Sorry pic did not upload right :(
Tried to fix it right away but blueyonders FTP service was foobar'ed!!
Fixed now thou.
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Nhumrod Site Admin
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Posted: 28 January 2004 at 3:52pm | IP Logged
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Thats better!
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Sirwomble Site Admin
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Posted: 29 January 2004 at 2:07pm | IP Logged
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but only just plyd m8
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TheGouldFish Honourary Member
The Mapper
Joined: 05 June 2003 Location: Scotland Posts: 3456
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Posted: 31 January 2004 at 9:11pm | IP Logged
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Right V6 of courtyard is almost done, re-done the tunnels. so They should be alot better and easer to move around (might still be the odd corner you can get stuck on but it's alot less likely.
also did some cosmetic work on the CT start, loooks alot nicer now!
Just need to work on the vents next.
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