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Subject Topic: its been a while (Topic Closed Topic Closed) Post ReplyPost New Topic
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Richie
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Moof!

Joined: 09 September 2002
Location: United Kingdom
Posts: 1643
Posted: 13 October 2003 at 6:16pm | IP Logged  

not amny of you care too much but i am still about mappin g thi stupid rats map of mine,

unfortunatly i my have reached a terminal phase in the project, i am experiencijng many technical problems with the scale and workability of the design as it currently satnds, not good news for any of us to be hionest, in fact at the minute it is so bad the map will not compile nd its not a case of me breaking it but a case of it exceeding the maximum size permitted by the limits of both hammer editor and the actual game coding, in essence i have broken hl. it happens often, basically the amount of faces on the map, ie walls and all of the viewable surfaces is too great for the compiler to handle, so it doesnt and breaks, now without removing a load of visable area somehow i can do nothing t fix this. hence the problem.

Will maybe have to redo the map in some other form, i am not sure what that will be or how it will look at the inute, will need womble to have a chat with or any of you other sucjkers to add your rats playing abilities to the equation.

help

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Nhumrod
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Joined: 09 September 2002
Location: Scotland
Posts: 13897
Posted: 14 October 2003 at 12:44am | IP Logged  

aww

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Harv
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TF2 GOD

Joined: 24 January 2003
Location: United Kingdom
Posts: 2716
Posted: 14 October 2003 at 7:38am | IP Logged  

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